(2025, NFTS) Unity 2D Project (Gem Valley)
%%Key Features:
- [[Level Design]] with [[Tilemaps]]
- Collecting gems & power-ups
- Using timelines & animations for intro, game over, etc.
- Audio implementation, including randomized footstep sounds
- Main menu & other basic UI elements%%
Unity 2D Project: Gem Valley
Play on Itch.io Code on GitHub
Sessions
- [[(2025-01-25, NFTS) Saturday Workshop with Ellie Silkstone]]
- [[(2025-02-08, NFTS) Saturday Workshop with Ellie Silkstone]]
- [[(2025-02-15, NFTS) Saturday Workshop with Ellie Silkstone]]
- [[(2025-02-22, NFTS) Saturday Workshop with Ellie Silkstone]]
- [[(2025-03-01, NFTS) Saturday Workshop with Ellie Silkstone]]
- [[(2025-03-15, NFTS) Saturday Workshop with Ellie Silkstone]]
Retro
- Größten Learnings (in [[Unity]]):
- Tilemaps/Tilesets (auch nice um Titelbilder zu erstellen)
- Guter Workflow für Input System
- Animations & Timelines für Zwischensequenzen
- UI Basics
- Sound Design mit 8-bit Sound Generator
- Lief gut:
- Saturday workshops haben guten Rhythmus vorgegeben
- [[Portfolio]] war gute Motivation, um Ende nochmal alles zu polishen
- Geht besser:
- [[Pixel Art]]-Workflow mit Pixel Perfect Camera noch nicht so richtig rausbekommen (zumindest snapping aber mit smooth camera)
- …