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Gem Valley

This is a short 2D platformer built in Unity as part of a workshop during my NFTS indie game development certificate course (early 2025).

The goal was to practice core Unity systems – like tilemaps, timelines, and animation. I took some time afterwards to finish the level and add some polish.

Key Learnings:

  • Level design with tilemaps
  • Implementing collectable gems & power-ups
  • Using timelines for intro animation, win & game over screens, etc.
  • Audio & music implementation, including randomized footstep sounds
  • Menus & other basic UI elements

Play on Itch.io