Hey there, I’m Paul! I’m a game developer and programmer with a background in media technology and AI, and I spend most of my time thinking about how to turn my many game ideas into playable, polished experiences.
I’m especially drawn to technical design and game feel; how systems, controls, pacing, and presentation come together to create atmosphere and give a game its identity. I like building things that are not just functional, but intentional, expressive, and satisfying to interact with.
Outside of programming, I tend to drift between technology, art, and how they shape society (see my notes), but my true passion lies in game development, and it’s where I want to keep improving and pushing myself.
Take a look at some of my projects below! Currently based in Malmö, Sweden.